Fallout nv ve 5.0

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This means you can go a little bit longer before suffering ill effects from Radiation, but since the Hardcore acquisition rates are all faster than normal, I think players will still be doing more maintenance overall. However, because all 'Hardcore' HUD indicators flip over at the same values, this means we had to change the Radiation thresholds (and Rad Child) to match. * Hardcore (H2O/FOD/SLP) thresholds have been set to 400/550/700/850/1000 as originally intended for the mod.

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Here's a high-level overview of what's substantively changed: After some back-and-forth to fix some display issues, JSawyer v5.1 is ready.

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A helpful modder going by the handle xporc graciously addressed some issues in my mod that I was having trouble resolving.